#ifndef CENEMYFACTORY_H
#define CENEMYFACTORY_H
#include "cEnemy.h"

#define SKELETON		's'
#define GHOUL			'g'
#define WISP			'w'
#define GLOB			'l'
#define SKELETON_KNIGHT	'k'
#define SLIME_LORD		'o'
#define GIANT_WISP		'i'
#define GARNOK			'c'

class cEnemyFactory
{
	public:
		cEnemyFactory();

		cEnemy createEnemy(char type);
};

#endif